Download How To Write Funny: Your Serious, Step-By-Step Blueprint For by Scott Dikkers PDF

By Scott Dikkers

ISBN-10: 1499196121

ISBN-13: 9781499196122

The definitive comedy-writing guide from one of many genre's so much celebrated writers, this easy-to-follow advisor lays out a transparent method for growing humor that will get vast, milk-coming-out-of-your-nose laughs, reliably and repeatably.

You'll learn... the 3 sure-fire how one can generate fabric the eleven forms of jokes and the way to inform them the key to completely overcoming writer's block and plenty of extra counsel, methods and strategies

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Read or Download How To Write Funny: Your Serious, Step-By-Step Blueprint For Creating Incredibly, Irresistibly, Successfully Hilarious Writing PDF

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Extra info for How To Write Funny: Your Serious, Step-By-Step Blueprint For Creating Incredibly, Irresistibly, Successfully Hilarious Writing

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For [the Jewish high holidays of] Rosh Hashanah and Yom Kippur, we created an interactive map on the site, and invited people to create their own DVD house parties to show Trembling. They could make it a private party for only people they knew, or a public party. We created 85 house parties in 16 countries. We built our own software to organize the house parties. We sold the DVDs for them directly through our Web site I hired someone to do outreach to MySpace. He would reach out to Jewish gays and lesbians and send them friend requests for my “Films That Change the World” page on MySpace.

The media itself may not matter, but the cross chatter does. Having people suggest ideas to you, and releasing things before they’re ready, to get feedback – the audience is reflecting back to you who you are and what you might become. That fast feedback loop, the connection to the audience – I wish there was a way to take advantage of that, and also have the resources that Hollywood people do. Film & Video [ 35 ] I wanted to reverse-engineer a sit-com, and get funding for that. I wanted to create the characters, and then have the characters interact with each other one-on-one, in a series of short vignettes.

That was after we’d done a hundred of the Strong Bad E-mails. ] Now, every 30 or 40 e-mails, we put out another one. I’ve never really been on Facebook or MySpace, though there are some fan-created pages on MySpace. We’ve put up a few things on YouTube. We’re doing a videogame for the [Nintendo] Wii, and we did a teaser cartoon for that and put it on YouTube. ” Here’s how the game happened. Telltale Games in San Francisco contacted us. We were fans of their “Sam & Max” games. We wanted to make sure there was a good fit.

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